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- on hilist
- global donelist, mainlist, hylist, lowlist
- repeat with xxx = 1 to 10
- if xxx <= count(donelist) then
- set thing to getAt(hylist, getAt(mainlist, xxx))
- else
- set thing to getAt(lowlist, getAt(mainlist, xxx))
- end if
- set the castNum of sprite (36 + xxx) to thing
- end repeat
- updateStage()
- end
-
- on nextnumber
- global donelist
- set ptime to the timer
- set spritenum to 36 + count(donelist) + 1
- repeat while the timer < (ptime + 45)
- set the ink of sprite spritenum to 4
- updateStage()
- mydelay(5)
- set the ink of sprite spritenum to 36
- updateStage()
- mydelay(5)
- end repeat
- end
-